I'm working remotely with a multi-national development team on Katana Inu which is a 3rd Person blockchain Multi-Player Online Battle Arena focusing on fast-paced player vs player combat featuring many different game modes, player classes, weapons, spells, and abilities. I started the project as a sound designer but have since moved on to other duties, including project management, music composition, and audio implementation (Unreal Engine 4.27 Blueprints and FMOD).
https://katanainu.com/